- Suppress enemies when they get damaged
This is restoring a feature that was removed by U240.3 with a slight tweak to how it works, the suppression on hit is now based on the damage dealt
- Fix spawn groups not guaranteeing minimum unit type amount
A group that has a minimum amount of a certain unit will now enforce this minimum if possible instead of only guaranteeing a single one
- Improve follow objective positioning
Improves the positioning of NPCs in large navigation segments when following other units
- Update version
- Fix Team AI revive location