Latest Streamlined Heisting changes
21 hours ago
Tweak navigation on some heists
Add support for spawning units in mission script patches
Used to add AI vision blockers to the roof on Diamond Heist and line of sight blockers on Black Cat to prevent sniper lasers going through walls
Tweak Taser dodge chances
Tweak Cloaker charge distance
Adjust enemy influence for shield positioning
Adjust interrupt distances for rescue and bag stealing
Fix oversight in task spawn event
Update version
Earlier changes on GitHub