Improve clarity, fix and adjust some modifiersFixed an issue with modifier audio panning left and right
Moved up visualization of "Co-dependence" slightly
Added a HUD popup for "Time Sink"
Added healing effect visuals to "Vampire Mode"
Added a visual effect to "Don't miss!"
Added notification to "Gravity Fluctuations" and made it time based
Added different colors for enemy types to "Optimized Graphics"
Added fire and smoke effect to bags during "Hot Potato"
Added spark effect when hitting the body during "Aim for the Head"
Added peer colored hurt indicators for "Pain Split"
Added a flashing animation to the start and end of "The Invisible Man"
Added a sound effect when being hit by "Falcon Punch"
Added a sound effect for "Teleporter Mishap" triggering
Added a bubble effect around players during "Social Distancing"
Fixed "Sea Sick" tilting the screen while downed
Reduced modifier duration of "Special Upgrade"
Fixed "Use the Force" not working on specials due to U242
Allowed medics to heal each other during "Ibuprofen in the House"
Fixed "Mechanic Needed" potentially breaking some heists
Tweaked reload speed bonus on "Magdump"